Post Your Ideas or Suggestions for our RP Servers Here!
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By GrandpaHoovie
#165802
Ok so we will go over the roles and some weapons
roles: Monarch, Monarchs are the leaders of army and co leader with pope and can sentence people (with a valid reason) to execution, which is basically a arrest warrant, but after caught, they are killed in execution chamber, more explained further down. Monarchs have a coffer, the kingdom budget (kingdoms are groups) and coffers are used to buy buildings, hire armies and employees, and etc. basically the mayor but there can be multiple. Also can start a war, with a reason, so the two opposing armies can kill in each other in an attack, the winner is declared when one surrenders or the king and all nobles die. Then what remains is given to the winner or negotiated.
Nobles, the second hand men to the Monarch, they have voting decisions and own a plot of land which they manage, along with the taxes collected by lower ranking ones, they have a small fraction of the kings power, only able to add to coffers, and can set a man to execution if enough votes are cast, nobles if at least 1/2 vote for it can try to attempt to overthrow the king and if successful, one of the nobles, which is decided by votes, will become monarch. Also Nobles are ranked from 1 to 5th in power.
Executioner, They, after one man sentenced to execution is caught, kill them with some of the following methods, guillotine, drowning, lava, etc, and every kill is money, maybe 2000 bamboo
Pope: The religions owner and group co leader, they are practically as powerful as a king, commanding priests and cardinals, they have their own budget, which can be used to make cathedrals or churches, mass is held, which is where people are forgiven for their sins, which means that in a confession box or during mass, a man who confesses to their sins can be freed from their sentence, unless it is execution. Holy wars can be made alike to regular wars
Cardinals, second in command, they own a church or help in cathedral, churches can have 1 confession box while cathedral has 4. cardinals can do holy blessings, which is at a price of bamboo, which gives you a bottle of holy water, heals u to full
Priests, runs confession boxes, they do their business in confession boxes, they can turn wine into blood, heals people, they can marry people, used to merge monarchies, and etc all actions here can be done by cardinals and down, and all of these are at a price that depends,
Ok thats all religion and noble roles time for army roles
Knights, they are second in command of a army along with others, they have high level armor, a horse, and can command a legion of squires/footmen
Squires/footmen, they are the infantry and can have a variety of roles including archers or swordsman or flankers. commanded by knights and monarch.
Royal Guard (credit to Java) they guard nobles and Monarchs or knights, during a revolution can kill any revolutionary, if guarded is in danger the rules of bodyguard applies
Peasantry
Merchant, can buy low level things at store, such as potions, and can sell them to peasants and such, merchants if earning enough have the ability to buy a cart and horse, which carries items to sell.
farmers, they can grow foods and sell them to players, can either own their own farm or work for another.
Miner, can go to mines to get ores like iron or steel and sells them to blacksmith
blacksmith, gets a forge and can make ores into bars and with a anvil bars into swords or armor.
Alchemist, makes potions, such as hp restoring, throw able fire, which is a fire zombies explosion, and such
Bowman, can make bows and arrows and sell them,
Woodman: chop logs down and sell them to people to make their houses
Hunter, hunts for animals and can sell their products to people so they can make clothes and food
Carriage Driver, Walking is longer and harder with a chance of wild animals, A carriage drive can make you go faster
and safer
Mercenary (credit to Java), they work for anybody, for a price, follows their bosses orders, minimum 500 max 2000 for payment, They can help in sieges or revolutions that their master participates in, can also work for payment in items
Tavern Owner, they can make booze/(juice) and generally any food
Peasants/serfs, role with nothing but dirty rags and a chain on their leg, works to serve people, but if enough support is gained they can overthrow all monarchs and nobles to make a new monarchy.
Now Outlaws
Thiefs, the robbers: the bandit but they have knifes instead of gun and can pickpocket, which is when you have a 10 second access to a persons inventory but can kill you, target gets a alert for pickpocket once one item gets stolen.
Vigilantes, take down criminals while being one: can kill any criminal role but doing so in front of witness can get a execution sentence.
Bounty Hunter/Assassin, (credit to Java) A person can preform one target personally, EXAMPLE, player1 hires player2 to kill player3, this will be announced in chat and player 2 can kill player 3 and likewise, (I know this is very similar to the hitman)
More roles can be suggested
Weapons
dagger: small, cheap, quick to be drawn and hit and thrown, small damage and can be thrown
Long sword: Big heavy, hard hitting, alt attack does a swing which is long aoe
Dual Daggers(credit to Java): 2 daggers, nuff said and can both be thrown
Katana: unturned katana nuff said
Claws (basically 3 or 2 blades attached to a glove): (credits to java) 3 dagers makes stabbing motion. on alt click it does small aoe with bleeding
Short sword: makes a stabbing motion instead of swinging.(credit to Java) Alt click double stab
Bow: long ranged, uses arrows that can be made made into things such as fire arrows or poison.
Throw able potions: Can do effects like radiation zone for a short time, or fire explosion, gunpowder in a bottle
more weapons can be suggested

About other stuff
Execution sentence, when a execution sentence in placed any militia member can arrest the executed and take them to the dungeon, then after a trial, a sentence, and the jail time, they will be executed publicly (to make a example) or in the dungeon in a variety of ways.
War
When a war is set the two opposing armies have a set time to prepare, then they can set a campaign to one place at a time, essentially raiding a kingdoms garrisons or noble houses, until they finally go towards the castle, and if conquered will take over all conquered territories
Noble overthrow, when a noble declares they will overthrow the monarch, a message in chat appears for only nobles that says "Noble Player wants to overthrow king Player, do /overthrow assist Player to assist", they have to sway the army, and others, and then they can lay a siege on the castle, destroying it, and eventually destroying the monarchy. This can happen for a variety of reasons, ex they want more money from taxes or want more power.
Mass, when a Pope in a cathedral starts mass, all members in the church during mass doing /pray are forgiven for their sins (not arrest able) unless it is execution
Confession box, is when in a confession box the person does /confess and the nearest priest or the one in the other side they will be forgiven for their sins
Knight squadrons, the Knight has a squad of 4-6 people and commands them as a militia or army, and can inflict discipline to rebels.
Pickpocket, when a thief pickpockets the inventory of the victim is opened, and when 1 item is taken the victim is notified in chat, and can kill the thief if he is not gone.
Revolution
When a revolution starts the town it starts in will be under siege by the revolution and after it is over, declared who won, they will move on to other areas, until going to the kingdoms capital
Last edited by GrandpaHoovie on April 30th, 2019, 5:09 pm, edited 8 times in total.
User avatar
By Javi-kun
#165804
Well if this is even possible is a big question as the mods might be hard to find but if it is here's some suggestions.
Nobles should have ranks such as
1st ranking nobles
To
5th ranking nobles
Remove the serial killer role as it would be a way to MassKOS and get away with it.
There should be Royal Guards which guard the Monarch and their home/palace.
So here are some suggestions of weapons:
Dual Daggers
Singular Dagger
Katana
Claws (basically 3 or 2 blades attached to a glove)
Short sword
Mercenary(gets hired to do stuff)
Bounty Hunter(they can work for anyone)
GrandpaHoovie liked this
User avatar
By GrandpaHoovie
#165805
Well if this is even possible is a big question as the mods might be hard to find but if it is here's some suggestions.
Nobles should have ranks such as
1st ranking nobles
To
5th ranking nobles
Remove the serial killer role as it would be a way to MassKOS and get away with it.
There should be Royal Guards which guard the Monarch and their home/palace.
So here are some suggestions of weapons:
Dual Daggers
Singular Dagger
Katana
Claws (basically 3 or 2 blades attached to a glove)
Short sword
Mercenary(gets hired to do stuff)
Bounty Hunter(they can work for anyone)
I agree about everything
nobles should be ranked from power, serial killer was just me thinking of criminal roles
dual wielding melee is unturned 4.0 but I think there is a mod, big monarchies get a castle
thx for suggestions
also is bounty hunter kinda like a hitman
By ZERO
#165823
Can you please elaborate on the Revolution part of the suggestion? What about a local militia (basically the police force for the citizens) and a tax on items?
#165833
Can you please elaborate on the Revolution part of the suggestion? What about a local militia (basically the police force for the citizens) and a tax on items?
Ok so militia will probably be a squad of a knight and footmen,
REVOLUTION
Basically with at least 10-12 ish people there is a 10 minute period where any revolutionary can kill a knight or footmen or noble or monarch, if the time period ends with the monarch still alive, the revolution is put down, if the monarch leaves the server while it is going on or he dies, the revolution succeeds and all revolutionaries become nobles and one who killed king or founder becomes the monarch. ask for more explanation
also taxes will be made by monarch if he wishes to, ex p1 carries 10 tomatoes to kingdom of kingdom and the guards tax him (EX TAX) and taxes are monthly irl or however it goes, if person does not pay taxes then the army will take house/burn it
By ZERO
#165839
Can you please elaborate on the Revolution part of the suggestion? What about a local militia (basically the police force for the citizens) and a tax on items?
Ok so militia will probably be a squad of a knight and footmen,
REVOLUTION
Basically with at least 10-12 ish people there is a 10 minute period where any revolutionary can kill a knight or footmen or noble or monarch, if the time period ends with the monarch still alive, the revolution is put down, if the monarch leaves the server while it is going on or he dies, the revolution succeeds and all revolutionaries become nobles and one who killed king or founder becomes the monarch. ask for more explanation
also taxes will be made by monarch if he wishes to, ex p1 carries 10 tomatoes to kingdom of kingdom and the guards tax him (EX TAX) and taxes are monthly irl or however it goes, if person does not pay taxes then the army will take house/burn it
So basically a revolution, in simpler terms, is an organized MassKOS/Purge? Purge will most likely NOT happen.
#165842
Can you please elaborate on the Revolution part of the suggestion? What about a local militia (basically the police force for the citizens) and a tax on items?
Ok so militia will probably be a squad of a knight and footmen,
REVOLUTION
Basically with at least 10-12 ish people there is a 10 minute period where any revolutionary can kill a knight or footmen or noble or monarch, if the time period ends with the monarch still alive, the revolution is put down, if the monarch leaves the server while it is going on or he dies, the revolution succeeds and all revolutionaries become nobles and one who killed king or founder becomes the monarch. ask for more explanation
also taxes will be made by monarch if he wishes to, ex p1 carries 10 tomatoes to kingdom of kingdom and the guards tax him (EX TAX) and taxes are monthly irl or however it goes, if person does not pay taxes then the army will take house/burn it
So basically a revolution, in simpler terms, is an organized MassKOS/Purge? Purge will most likely NOT happen.
Ok lemme edit, it is basically a raid on a groups base except it automatically ends when the monarch dies I prob gonna change it more. only peasant class roles can start a revolutions, army class and criminal can start sieges (raids but not like revolution where it does not end when a certain player dies) also in the process of a revolution or before it nobles or army class can join revolution and betray the crown, doing so should be automatic execution sentence but king decides if he lives
By ZERO
#165880
I heavily suggest that you go into heavier detail so we can get a full understanding of this suggestion. Dissect it and go into great detail on each part and role for this suggestion.
User avatar
By GrandpaHoovie
#165893
okie dokie then
#165913
This is an extremely unique suggestion and I can't say I've ever seen a Medieval RP in the slightest, although it seems like a great idea. My complaints arise when say, How will raids be committed without raid guns, How will people respond to PvP with Swords and Bows, and Where are the mods to make this possible. I can understand a King will be throned similar to how Mayors are in RP. Could you also go into more detail on how the Execution Sentence works? It'll likely be a nightmare for the logs, regarding kos. It's a very flawed idea, but an extremely unique one to boot. +1 for the unique idea.

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