- August 1st, 2018, 2:00 am
#144947
What I mean by "jailing rules" is things like whether or not players can break out of jail. If they can, can they kill the officers who put them in jail? Or does the person kill all officers in the vicinity (like 15,)? Or just all arresting officers present. If the player can indeed break out of jail, this raises more questions: Is he allowed to break out of the base? Or is a fellow bandit (jailed person is a bandit) allowed to break them out? And if a fellow bandit does try to break them out, can the prisoner be killed for the other bandit doing so. This would also suggest the need for a "/jailrescue" for bandits to use in order to break their buddy out of jail. Things like this is what needs to be addressed. But furthermore, if breaking out of jail is allowed, then police regions would need to be removed, as this would break RP.
On a completely different topic about this topic, as what Aren said, would they also need to receive warnings that they have to comply? If they do somehow manage to escape in jail, do they also need to receive 3 warnings before they can be killed for running away?
I do agree, it is complicated. I thought we could kill prisoners who break out of cuffs with an active jail, turns out I'm wrong. It kinda removes edge when they're just sitting in jail and can't kill their jailer. I remember getting jailed by Aren and not being able to kill him.
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