Important Information regarding the servers.
#144569
Hello there Panda's,

We've constantly been checking the feedback that you guys have given to us and after further review with our RP Administration team I am glad to display the new set of rules / modifications on our Roleplay Rules!

The following rules has been modified:
  • Floating structures are NOT ALLOWED. All structures need to obey the law of physics. All sky and sea bases need atleast four pillars supporting them. Your base can only have 3 pillars on each side (a total of 12 pillars) to support them upwards.
  • Has the right to self-defense and may shoot if the player being robbed pulls out a gun weapon (Only if the gun weapon is pulled out AFTER the robbery starts.)
  • Has the right to self-defense and may shoot if the player being robbed pulls out a weapon (Only if the weapon is pulled out AFTER the robbery starts.)
  • If a player steals gas or unlocks your vehicle with a stealy wheely, this player is KoSable to the vehicle owner(or group) only! Under NO CIRCUMSTANCE are you allowed to kill players stealing from someone else but your own. If proven guilty of breaking this rule, it will be counted as KoS and is a bannable offense. from your vehicle then that player is KoSable to the vehicle owner(or group) only! Unlocking a vehicle with a stealy wheely and then starting to DRIVE away also leads to the player being KoSable to the vehicle owner(or group)! Under NO CIRCUMSTANCE are you allowed to kill players stealing from someone else but your own. If proven guilty of breaking this rule, it will be counted as KoS and is a bannable offense. Although if the player simply locks the car and does NOT attempt to drive off then you MUST follow the warning system which is specified in section VII to ensure your vehicle gets unlocked, if the player refuses to unlock your vehicle after the warning system was correctly followed, then you are allowed to kill that person.
  • Police Officers Staff Members MUST give warnings in World Chat before destroying vehicles!
  • There is a 30 60 minute cooldown for all roles that assist in a raid EXCEPT Bodyguards and Doctors.
  • If a player enters your vehicle (any vehicle type) in front of you, give them warnings (follow warning system) to step away from your vehicle. Thus, if the player begins driving away, you may shoot(KoS) whilst they are within sight, or just pop the vehicle's tires. If the player successfully steals your vehicle and is out of your sight for over 25 seconds render distance, you MAY NOT kill this player, making them the vehicle's new rightful owner of. If caught going against this rule, it will be counted as KoS and is bannable offense.
  • You must have a claimed bed OR at least one locker storage container inside your base.
  • You can call /raid on a base when beds or lockers storage containers are located inside the base. Note: If the lockers storage containers / beds are covered by structures of any sort (also counts as the map structures) then the place classifies as a base and you must do the raid command.
  • Has the right to self-defense and may shoot if the player being robbed pulls out a weapon (Only if the weapon is pulled out AFTER the robbery starts.) If a weapon was already in the victim's hand before the robbery command was utilised, you must follow the warning system specified at section VII.
The following rules have been added:
  • For Police:
    Has the right to self-defense and may shoot if the player being arrested pulls out a weapon (Only if the weapon is pulled out AFTER the arrest starts.) If a weapon was already in the victim's hand before the arrest command was utilised, you must follow the warning system specified at section VII.
  • For kidnappers:
    Has the right to self-defense and may shoot if the player being kidnapped pulls out a weapon (Only if the weapon is pulled out AFTER the kidnap starts.) If a weapon was already in the victim's hand before the kidnap command was utilised, you must follow the warning system specified at section VII.
    Upon kidnapping somebody, you MUST accept a ransom. Simply kidnapping somebody and refusing a ransom WILL lead to punishments.
  • For Robberies:
    Upon your robbery being over, you MUST officially call it over by utilising the /robover command. Failing to call the robbery over can lead to being killed by players believing you are still robbing. Being killed for such reason is considered your fault and CAN lead to punishments for not following the FearRP system specified in section I. Such examples of when your robbery would be over include but are not limited to the following:
    -Being killed by the one you are attempting to rob due to self-defense reasons.
    -Successfully robbing the person and retrieving your stolen goods.
    -Being killed by a random person in an attempt to save the person that you are attempting to rob.
  • For Arrests & Kill Warrants:
    Upon your arrest being over, you MUST officially call it over by utilising the /arrestover command. Failing to call the arrest over can lead to being killed by a bandit believing you are still arresting their fellow bandit friend. Being killed for such reason is considered your fault and CAN lead to punishments for not following the FearRP system specified in section I. Such examples of when your arrest would be over include but are NOT limited to the following:
    -Being killed by another bandit attempting to save their fellow bandit friend.
    -Successfully arresting the player and giving them their assigned punishment.
    -Failing an on-going police chase.
  • For Kidnapping's:
    Upon your kidnap being over, you MUST officially call it over by utilising the /kidnapover command. Failing to call the kidnap over can lead to being killed by police officers that believe you are still kidnapping. Being killed for such reason is considered your fault and CAN lead to punishments for not following the FearRP system specified in section I. Such examples of when your kidnap would be over include but are NOT limited to the following:
    -Being killed by police officers that are attempting to rescue the kidnapped person.
    -Receiving a ransom.
    -Being killed by the kidnapped player due to self-defense reasons.
That's all for now Panda's, some of these rules were already being followed (Such as police officers immediately killing those that pulled out their weapon during arrests) but were never specified in the Police / Kidnapping rules, only in the bandit rules. My apologies for the long list of rules, although we have done our best to keep it as low as possible by prioritizing the most important ones first.

P.S. For those that currently have a skybase exceeding 12 pillars supporting them upwards have 7 days to modify their base to meet the new rule modification.


Kind regards,
RagnarosPower.
Mushy, Classified_, The Duke II and 4 others liked this

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