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#35300
Version 1.4

Tweaked and Revised for "Hardcore RP" (WIP)

Police Guide!

Ranks and their Duties:
Besides the already standing RP Rules
Chiefs and higher may be allowed to grant permission to carry out the search/strip of a player when arrested and processed.
Deputies call for the search of a players home when through the laws, the opportunity comes.
Captains are self explanatory.

IF THERE ARE NO OFFICERS OF RANK ON THE SERVER DO NOT ASSUME YOU CAN CARRY OUT THEIR DUTIES!!
Remember, only police captains may call a police raid.
player searches and player home searches are fair, same goes for impersonations whilst officers. (until a change is made in the rules)

Clothing: Only officers may wear, please wear the whole outfit unless Role-playing as an undercover officer.
Police Hat
Police Top
Police Vest
Police Bottom
Spec ops top
spec ops bottom
spec ops vest
Spec ops beret

Going Undercover: All Higher Ranks(not SWAT) may give an officer permission to go undercover. (MAINTAIN RP PLEASE)

Chief's wear Russian Beret, Deputies wear Forest Beret, Captains wear Desert Beret.

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Before acting upon anything, permissions must be asked through the radio to higher ranking officers if they are any on. (Roleplay!!!!)
Police must call over the radio an arrest before it’s made so other police may assist.
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Only Officers of Rank (Chief,Deputy,Captain) can call for the searching of an individual/with warrant. (Roleplaying again)
Deputies can give other officers warrants to search a base. (Searching IS NOT RAIDING)

Searching/Stripping an ARRESTED player:
Player must already be arrested and taken to a proper facility in order to process.
Stripping/Searching a player in the open can cause "vultures" to steal items.
Player must at-least be in a holding cell in order to be stripped/searched.

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Searching a base: THIS IS NOT A RAID
Recommended 3 officer's, 2 for back-up, 1 to actively search the base.
Searching does not mean breaking and entering, destroying lockers or storage units.
Weapons away, remember the fact that there could be sentries.
Owner of base MUST be online
Officers go in, look around, peek into opeanable storage, look for farms, illegal weapon caches, etc.
If the owner refuses to open a locked door, constitutes as reason for raid, evidence must be able to be provided.
If a player refuses for his base to be searched, constitutes as reason to Police Raid-(Go to a Captain)(Roleplay man!!!)

Police and Kidnappers:
DO NOT CALL RESCUE RIGHT AWAY, You're an officer of the law, act the part. (Roleplay, act it out)
Check with higher ranking officers about procedures, or organize yourselves as a unit before negotiation/rescue.
Develop tactics and carry them out. Employing the use of heavy Weapons in order to break into or breach windows/doors is allowed.
MUST Advise and TELL civilians to back away from the kidnapping situation.
If possible, form a perimeter around the location of the kidnapping in order tp provide cover and safety for bystanders and yourselves.
(recommended to, bc then they'll die in crossfire, call kos, etc...and then a simple kidnapping sit turned into an incorrect mod sit RUINING RP)


Police Raid:
When evidence of illegal activity is provided to a Captain, The Captain then gives the order.
when the police force is sufficiently organized and /raid is called. officers ordered to assist or hired by captain may be the only ones to participate.

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(grey area but perhaps enforceable? needs more admin input on whether or not to do this)
Fines:
BEFORE YOU FINE A PLAYER WARN THEM OF THE "LAW" THEY BROKE!!! (Give 5 minutes till next action)
Speeding in towns/cities: 300
Speeding outside towns/cities: 200
Reckless driving: 250
Trespassing after being warned (player is warned for a second/third set): 200
Selling Wares without a shop: 200
Randomly discharging your weapon: 200
Having Weapon out(w/safety off if a gun) : 200
Unlicensed weapons (not 200 per weapon) : 200
(please comment on what else fines should/could exist for)

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Jail Times:
Refusal to pay fine: 5 min
Not selling your wares from a shop after being fined (7 minutes) - eg. Weaponsmith selling his wares in the streets of Seattle.
Murder {legit kill NOT kos} (15 mins jail time)
Kidnapping a player(after calling kidnapover) (10 mins jail time) (Kidnappers who assist will also be given the same jail-time bc reasons)
Robbing a player (10 mins jail time)
Placing a hit (5 mins jail time)
Pursuing a hit (10 mins jail time) adds on with murder so hit-man kills hit = 25 minutes of jail-time
Raiding (15 mins jail time) adds on time with murder. for example, raiding and killed 3 men = 60 minutes 1 hr of jail time.
Assisting in a jail break out (10 mins jail time)
Randomly discharging your weapon with no purpose or reason after being fined (5 mins jail time)
Having a weapon out (NOT ON SAFETY when a gun) in the RP town after being fined (5 mins jail time)
Kidnapping the Mayor(20 mins jail time)
Threatening players in any way (5 mins jail time)
(If Crim says that they are going to hurt another player with an illegal item then you have warrant for arrest+search)

If a Civilian does not cooperate by refusing to leave the scene of a kidnapping, arrest for obstruction (5 minutes)
Illegals: Confiscate using /garbage
Berries & Glue: 2 minute per (base SEARCH warrant available) - see a Deputy+ for a warrant to search the base.
Berry Pie: 4 minutes per (base SEARCH warrant available) - see a Deputy+ for a warrant to search the base.
Selling of Berries: 5 minutes + how many berries the dealer has.. (Search person - base warrant available)- see a Deputy+ for a warrant to search the base.
Use of Berries/Glue : 2 minute. (Search person)(Check above list) - base warrant available)- see a Deputy+ for a warrant to search the base.
Military Knives: 1 minutes per (Search person)(Check above list) - base warrant available)- see a Deputy+ for a warrant to search the base.
Explosives & Rails: 3 minutes per (Not an RPG or Rail-gun) (base SEARCH warrant available) - see a Deputy+ for a warrant to search the base.
Unlicensed guns 3 minutes (DO /GARBAGE AT END OF ARREST)
(If the player wants to buy back and license it then its 500 bamboo per weapon. (base SEARCH warrant available) - see a Deputy+ for a warrant to search the base)
Gun Running (having 5 or more unlicensed weapons) 15 min

FOR PLAYERS WITH UNLICENSED WEAPONS
First encounter: warn them and tell them of the license shop, advise to have them be licensed.
Second encounter: Fine them for 200 unlicensed weapons (not 200 per weapon)
Third encounter: Arrest the player for having an unlicensed weapon 3 mins

WARN FOR IMPERSONATIONS GIVE 5 MINUTES FOR PLAYER TO CHANGE!!

Impersonating an officer (wearing 2 or more pieces of police outfit): 8 minutes. (search person with permission granted by ranked officer)
Stolen police vehicle: 5 minutes for car/boat 10 minutes for Heli. (repossession of police car or blow it up)
Stolen Vehicle: 5 minutes for a boat/car, 10 minutes for aircraft, 10 minutes for an APC, Armed Vehicle(Tank and Hind) 15 minutes (Police blow up the Vehicle)
Armed Vehicles are STRICTLY PROHIBITED (even for cops)
Stealing: 5 minutes. (Search person) WEAPONSMITHS PLEASE USE THE /SELL COMMAND!!!
Police disrespect: 4 minutes.
Attempt break-out: 10 minutes added.
Break-out: 15 minutes added to the arrest from which they broke out of.
(Search person) this means the player has left the prison altogether and you have lost sight of the player(call arrestover when lost sight)
Officer kill: 10 minutes per officer killed. Time starts all over when jailed.

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Bail:
100 bamboo every minute eg. 7 minutes in jail 700 bail. Max bail is 6000, even if time exceeds an hour.
Once imprisoned IF the criminal is to be stripped/searched, all non illegal items are to be returned to the player.
Meaning take all weapons/illegals, illegals are to be taken(time added).Licensed weapons are to be returned after /arrestover.

THE BAIL IS TO BE DIVIDED UP IN TWO WAYS
Either paid to the Commanding officer for distribution, or split up among those who called the arrest.

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Best Way To Securely and Safely Arrest a player and carry out processing of said player.

3 Arresting officers call arrest.
1st warning to follow instructions/hands up arrest in global chat (can be said by any of the three officers).

Cuffs DIRECTLY after.

Immediate transport to station.

Officer who cuffed + Extra go and bring Crim to jail cell.

Remaining officer watches the main entrance/station.

Officers in Cell, One checks the player for any and all weapons.

Prisoner drops ALL weapons.(If the arrest is for unlicensed weapons, Have a strip search (when given permission by ranked officer) as well. Crim IS STILL CUFFED.

After all illegal items and weapons are taken by the CUFFER. The Officer who cuffed the Crim will uncuff crim.

Extra Officer will have his weapon trained on the Crim.

Have the Crim EAT after collecting illegal items and crim picks up own legal items. (NO WEAPONS ALLOWED ON CRIM)

Hands up, Cuff the Crim.

NOW you calculate the time. Calculate Bail using the guide.

Start the time, Extra officer goes outside to where the third officer was and they both guard the Crim/Station/Area.

THE OFFICER WHO CUFFED THE CRIM stays in Jail cell with the Crim, and watches the Crim for attempt escapes, communications, etc.
This officer may leave the jail cell of-course if the time for the Crim is more than 5 minutes, and they may patrol the station/area together.

ANY AND ALL JAIL CELLS MUST BE DESTRUCTIBLE SO BANDITS CAN BREAK OTHER BANDITS OUT

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If you are an officer of rank and another officer disobeys a direct order, pm a mod reporting the player, mod will then investigate. and punish if the fail rp or incorrect cop persists. Remember, keep the RP flowing.

Now if an officer is obviously acting corruptly, take the in-game actions as officers of the law and carry out the law. I believe that an officer has 1 strike, they can get arrested once. After that one time, if they commit another crime and are arrested for it, a staff member will strip them off their duties. PM a mod for this.

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Tips and Tricks:
Always be in a pair to minimize casualties during a resisted arrest.
Never leave a cellmate alone.
Always keep doors closed in a prison or station to minimize unwanted foot traffic.
Obey your police hierarchy! They only want to help improve your time as a cop!
If person resisting arrest is shot and killed, their Total Earned Jail Time is reset.
Leaving someone cuffed after a search is seen as corrupt. So make sure to unhandcuff.
Per last rule - NO ZIPTIES.
Ignore Police Baiting and report it to a mod as it is FAIL RP.
It is FAIL RP for the cellmate to teleport (in or out).
Never arrest someone within big groups.
Remember (WHEN IN CITIES/RP TOWNS) Bandits tend to act in groups, You WILL be SHOT if arresting another bandit alone. Arrest as a unit.
Respect Pandahut Rank above all else, Group ranks come second to this.

When you are going to ask a player what their role is, Dont say "type in chat". Instead, Ask them what their profession is.
If they choose to lie, then they lied(Keep it RP).
#37473
Will be updated soon with info on
So-called "periods of arrestability"

You can arrest for "breaking and entering"

Or simply put "raiding"
Chooi Kok: oh
Chooi Kok: ok
Chooi Kok: cuz some mod said it was failed rp
Chooi Kok: to call arrest on a raider after the raid
TheUnleashed: I'd say the period to arrest for crimes like robberies, kidnapping, raids to to be the time of their cooldowns so that they aren't arrested in sight for having their last raid hours ago
TheUnleashed: Okay screenshot this then
Chooi Kok: oh yea
Chooi Kok: i sent it to him
Chooi Kok: and i arrested him 2 mins after /raidover
TheUnleashed: You can be arrested for anything probable in real life.
Chooi Kok: yea
Chooi Kok: ok thx
TheUnleashed: So if I broke into a house, killed the owner and jacked his shit.

I'd be going to jail for 50-life.

GET ACCESS TO CUSTOM KITS & COMMANDS!