PANDAHUT GAMING

ROLEPLAY
SERVER RULES
  1. Dozens of Custom Plugins

  2. Select Your Own Role

  3. Role-Exclusive Shops

  4. Role-Specific Kits

  5. Role Tags in Chat

  6. Much, Much More!

Armorsmith

Wanna be a walking tank? This guy.
  1. Can buy and sell nearly any equipable clothing item from the shop.

Bandit

Pretty much the Robbers.
  1. When a Bandit robs another player, ANYONE is allowed kill the robber.
  2. Only Bandits may assist other Bandits during robberies or resisting arrest. Bandits are the only ones allowed to work as a group to resist arrest.
  3. When Robbing, you MUST do the rob command, for more info on how to use /rob, scroll down to the commands guide.
    1. After the /rob command was initiated, you must start your warnings, if the robbed person does not comply, you may give 1 warning each 10 seconds until you reached your 3rd warning. If the robbed user did not comply and you gave your 3rd warning already, you may kill him. Note: /rob doesn't count as a warning.
  4. If a robbery was done and the robber has died then the robbery is OVER. The bandit must do /robover and cannot continue robbing when they respawned.
  5. Has the right to self-defense and may shoot if the player being robbed pulls out a gun (Only if the gun is pulled out AFTER the robbery starts.)
  6. They can buy Roadsters from the economy shop.

Bodyguard

Need a hand fighting your battles?
  1. May KOS a Hitman targeting their client. Does not take them off the Hitlist.
  2. May KOS a kidnapper trying to kidnap their client
  3. Can rescue their client from a kidnapping, They MUST announce Rescue if client has already been kidnapped.
  4. May ONLY defend their client during an RP event after client is fired upon. Example: (If protecting a bandit, you may only fire once bandit is fired at)
  5. May KOS any unwanted intruder of the building they are protecting. The intruder must be warned THREE times by the owner to leave the premises.
  6. Bodyguards get paid atleast 500 every 30 minutes for their protective services, although it all depends on what the bodyguard charges.

Builder

Build structures & trade materials
  1. May act as a contract-based Construction Worker for other players.
  2. Can buy and sell all building materials directly from the economy shop.

Chef

Cook, trade, and eat all edible items!
  1. The only role that can purchase, trade, and sell all food items from the economy shop.

Constructor

Need crafting materials? This guy trades them all!
  1. The only role that can purchase, trade, and sell all crafting items and powered materials from the economy shop.

Doctor

Saves lives of both good and bad guys alike.
  1. Can buy and sell medical supplies from shop.
  2. Can be called by all players to assist with medical emergencies.
  3. CANNOT be punished or arrested for providing medical assistance to outlaws.

Farmer

Trade illegal berries for cash or be a humble farmer.
  1. The only role that can purchase, trade, and sell all seeds, planters and other farming equipment from economy shop.
  2. Can buy seeds and plants legally but can also sell Berries illegally which can get the farmer arrested!
  3. Must be warry of property inspections by law enforcement when growing berries.
  4. Farmers can KOS if someone is destroying their field of crops. It's like stealing a car.

Drug Lord

Explore the black market of illegal berry trading.
  1. Strike black-market deals with corrupt farmers and sell berries at a higher price for profit.

Fisherman

Patience is a virtue; especially when catching fish.
  1. Has the ability to purchase and trade fishing-related items with other players.
  2. Considered a general citizen, out there to simply survive and enjoy the sunshine.

Hitman

Want someone's head on a stick? Talk to this guy.
  1. This is the highest octane role!
  2. Hits may be placed for a minimum cost of 2,000 Bamboo.
    1. If a Hitman has a hit on a player and the player changes characters to avoid loss of items, contact a mod as this is against the rules!
  3. A Hitman CANNOT place hits.

Kidnapper

Hold hostages for ransom. Keep the cops at bay!
  1. Only Kidnappers may assist other Kidnappers.
  2. The kidnapped player has the right to self-defense and may shoot and kill the Kidnapper.
  3. Kinappers CANNOT set an unreasonably high ransom. This is considered Fail RP, as it intentionally created a KOS zone, not allowing the hostages to be freed.

CEO

Aim to be the best businessman out there!
  1. Has the ability to purchase the items that Decorators and Constructors can buy in the economy shop.
  2. Can run a unlimited amount of businesses to maintain power across the server.

Mechanic

Why walk around the map? Buy a vehicle from this guy!
  1. The only role that can purchase all vehicles in the game from the economy shop and sell them for profit.

Police Officer / RCMP

Deals with common offenses and arrests the bad guys.
  1. May KOS when witnessing a robbery or raid going on.
  2. May KOS players that have a pending kill warrant (More under the Kill Warrants Section on this page).
  3. May arrest players based on severity of the offence (More under the Arrests Section on this page).
  4. May issue tickets to players based on the severity of the offence (More under the Tickets Section on this page).
  5. Police/RCMP Deputies and Captains may issue kill warrants to players who commit felonies and/or other serious crimes (More under the Kill Warrants Section on this page).
  6. WEAPONS are NOT illegal items! therefore Police Officers CANNOT force players to drop their weapons! (Unless the guns are unlicensed)
  7. If an arrest has been done and the police officer has died from a resist of arrest then the police officer MUST do /arrestover as the arrest is over.
  8. You MUST use the /trash command when taking a gun from a player and put the gun in the storage(When they don't have a license for their gun) not using the command on the gun will lead to punishments
  9. When arresting a player the police officer MUST use the arrest command! For more info on how to use it scroll down to the arrest section.
  10. No one is above the Law! Police can arrest anyone that they catch commiting crimes, even if higher ranking police. If a serious crime, a police role may be stripped of their duties (role change)
  11. Anything that is proveable, and illegal in real life is enforceable by arrest or a ticket; within reason. (Stealing cars, Selling weapons outside of a shop or non-weaponsmith, etc)
  12. A Police Officer may arrest a player if the player is visibly carrying any of the following items:
    1. Explosives (Including Rockets, but not Rocket Launchers)
    2. Military knives
    3. Drugs: Glue, Berries, Berry and by-products including berry pies, crushed berries, etc.)

Police Chief

2nd-tier Police. One Police Officer as a subordinate.
  1. The boss of Police Officers.
  2. May KOS players that have a pending kill warrant (More under the Kill Warrants Section on this page).
  3. May arrest players based on severity of the offence (More under the Arrests Section on this page).
  4. May issue tickets to players based on the severity of the offence (More under the Tickets Section on this page).
  5. May hire ONE Police Officer for law-enforcement assistance.

Police Deputy

3rd-tier Police rank. The boss of Police Chiefs.
  1. The boss of Police Chiefs.
  2. May issue kill warrants to criminals (More under the Kill Warrants Section on this page).
  3. May KOS players that have a pending kill warrant.
  4. May arrest players based on severity of the offence (More under the Arrests Section on this page).
  5. May issue tickets to players based on the severity of the offence (More under the Tickets Section on this page).
  6. Can also boss SWAT members.
  7. May hire TWO Police Officers for law-enforcement assistance.

Police Captain

Top of the Top law-enforcement. King of the hill!
  1. The boss of all Police ranks, including SWAT.
  2. May issue kill warrants to criminals (More under the Kill Warrants Section on this page).
  3. May KOS players that have a pending kill warrant.
  4. May arrest players based on severity of the offence (More under the Arrests Section on this page).
  5. May issue tickets to players based on the severity of the offence (More under the Tickets Section on this page).
  6. May issue raid warrants to Police Officers at properties containing illegal items. Although the captain must have valid evidence that the location contains illegal items and must have the evidence at hand if questioned, if failure to have evidence the captain can be demoted from their rank.
  7. May hire THREE Police Officers for law-enforcement assistance.

Decorator

Building or refubishing your house? Call this guy!
  1. Can buy and sell all interior and exterior decoration related items.
  2. Works very closely with builders while creating and touching up buildings such as houses, bases, stores, and offices.

SWAT

Heavy-duty Officer. Handles more serious situations.
  1. Must follow the same roles as Police Officers.
  2. May KOS players that have a pending kill warrant (More under the Tickets Section on this page).
  3. May issue tickets to players based on the severity of the offence (More under the Tickets Section on this page).
  4. May ignore 1st-tier Police Officers orders. Can still be arrested though.
  5. Must listen to Chief or higher positions.

Explosives Expert

Is having access to explosives your thing?  "Boom!"
  1. Only role that can buy and sell explosives directly from economy shop.
  2. Are legally allowed to purchase confiscated explosives from any police rank. They are immune from search for 10 Minutes after giving payment for the explosives.

Uber Driver

Need a getaway driver? Or just a ride to the next town?
  1. Can purchase the following vehicles:
    1. All sedans
    2. Taxi
    3. Bus
  2. Uber Drivers are paid to drive players to their desired destination.
  3. Uber Drivers may be arrested for acting as a getaway driver for an outlaw (crime accomplice).

Weaponsmith

Everyone's best friend. Trades weapon-related items.
  1. Can purchase all weapons, attachments, and ammo from shop and sell them for profit.
  2. Can sell all of the above items except for ammo.

Salesman

The only role that may sell all items to the shop.
  1. Sell prices for all items are set to half the regular the amount.

Mayor

Controls entire Police Force. Look out for Kidnappers!
  1. Receives tax money every hour as a salary.
  2. Has access to the City's bank account, containing all money derived from tickets and kill warrants.
  3. The Mayor's Bamboo balance must be spent mostly to fund Law Enforcement activities.
  4. The most looked-out player by Kidnappers. The ransom value is 10,000 Bamboo.
  5. Outlaws may negotiate the Mayor's release, without a ransom.
  6. The Mayor salary is 1600 Bamboo/hour.
  7. Recieves money from other incomes too like Toll.
  8. The Mayor can introduce Laws, wich have to be approved by RP Administrators.
Select the rules section you wish to view in the menu below


Roleplay Rules: General

  1. FearRP & Hardcore RP
    1. Fear roleplay, commonly abbreviated 'FearRP', is the concept that your character is afraid to die. This concept is most commonly understood as "Your life is the most important". Understanding that in real life we do not have a respawn button. When your life is at stake you must fear death and comply to threats unless you are 100% positively sure that you will survive. We highly enforce FearRP, all situation come down to mods discretion.
    2. Hardcore roleplay is the concept of you role playing non-stop. You cannot interrupt someone else's roleplay nor stop your own roleplay whilst being on the server. This helps us minimize the trolling and bi-standers that are not on to roleplay. This also means that you CANNOT type off-character related issue like KOS in the World chat, if you have an off-character issue then you MUST contact a staff member using the Admin Help plugin, to do so you must do the following: /Adminhelp. If caught going against this, you will be punished.

  2. Laws
    1. The elected Mayors of Prince Edward Island and the State of Washington can create laws, wich have to be approved by RP Administration.
    2. Links to the active laws for Prince Edward Island and the State of Washington.
      1. LINK: Prince Edward Island (RP#13).
      2. LINK: State of Washington (RP#10).
    3. EVERY TIME a new Mayor is elected, the laws from the previous Mayor are disbanded UNLESS the new Mayor says he wants to keep them, or wants to simply change some laws.
    4. These laws are to be followed by every citizen of Prince Edward Island and the State of Washington respectively.
    5. Police Officers MUST obey and enforce these laws, if they do not they are subject to demotion or any other form of punishment, chosen by a Police Captain or the Mayor

  3. Claim Flags
    1. Claim Flags may not be placed at random locations on the map.
    2. You may only place Claim Flags in your own base.

  4. Friendly Sentry Gun
    1. The friendly sentry gun can ONLY be placed within a completely closed off base (Inside the building). This means you cannot place the friendly sentry gun anywhere else than your enclosed base. Your base MUST be non-accessible to other players except for your group memebers (metal door, vault door and or metal shutters / glass windows), failing to do so will result to punishments.
    2. Sentries CANNOT be in the same (floor / roof) as a window/door facing the outside of a base. As an example: Placing a friendly sentry gun behind an openable door or window and can hurt outside of the base is against the rules.
    3. Sentries CANNOT be placed to where they face a functional(Can open and close) window or door. An example is the following:
      1. Placing a friendly sentry gun behind a functional door or window and can damage a player outside of the base is against the rules and leads to a bannable offense.

  5. KOS
    1. You CANNOT KOS (Kill on Sight) for any reason at all.
    2. The only times may kill a player are under the following circumsances:
      1. If a player enters your vehicle (any vehicle type) in front of you, give them warnings (follow warning system) to step away from your vehicle. Thus, if the player begins driving away, you may shoot(KOS) whilst they are in sight ( In render distance), or just pop the vehicle's tires. If the players successfuly steals your vehicle and is out of your render distance, you CANNOT kill this player, making him the new rightful owner. If caught going against this rule, it will be counted as KOS and is banable offense.
      2. If a player steals gas or unlocks your vehicle with a stealy wheely, this player is KOSable to the vehicle owner only! Under NO CIRCUMSTANCE are you allowed to kill players stealing from someone else but your own. If proven guilty of breaking this rule, it will be counted as KOS and is a banable offense.
      3. If a player is in your base, you may give them 3 warnings to leave. If they do not comply, you may kill them. (You must warn 3 times, with at least one of the warnings being in world chat. The remaining can be in voice chat if wished to).IMPORTANT: The player must be WITHIN your bases borders. If they are just hanging outside of a base, that is allowed.
      4. If a player is robbing/arresting/kidnapping you, you may kill them during the roleplay event in self-defense. You CANNOT kill them AFTER
      5. If you died and your body was looted by another player, you CANNOT demand that the player gives back your items. The only time someone must to drop your looted items is if the player unrightfully KOS'ed you. This can only happen if decided by a moderator on duty. This also counts if by example you dropped an item and a random person comes and picks it up, you CANNOT tell them to drop it as it's your fault for dropping the item publicly.
      6. If you are attacked by a KOSer (Damaged or health has been reduced), you have the right to self-defend. After you've done so, let a staff member know that the person attempted to KOS you.
      7. Law enforcement players may KOS player that have a kill warrant on them (More under the Kill Warrants Section on this page).

  6. EXTRA IMPORTANT RULES
    1. You are NOT allowed to hit people with any vehicles! Note: If you get run over while on the road accidentally, it could be considered your fault for being on the road! Although if the person in the vehicle sees the person on the road and still runs him over instead of stopping the car then that'll be the driver's fault!
    2. Do not argue or use CAPS in chat.
    3. You're NOT allowed to pop vehicle tires for no reason whatsoever! You may however pop vehicle tires when in a police chase / any other RP situation which requires to stop the person from driving away.
    4. You're not allowed to carjack random vehicles that you do not own/co-own! (You may carjack it if you were given permission by the owner of the car to do it) Note: If somebody carjacked your car without your permission do NOT kill him, contact a staff member and he'll assist you!
    5. Police baiting is NOT allowed. As an example: Running around with your berries in your hand at police officers and shouting ''Arrest me!!'' in order for you to instantly KOS them when they call the arrest. This will be considered as fail RP and player will be punished.
    6. You CANNOT leave your cars on the road! If any cars are caught left on the road with nobody in the car then the car can be destroyed by all police ranks / staff members!
    7. Police Officers and Staff Members do have to give warnings before destroying vehicles in World Chat!
    8. You CANNOT claim areas or force players to pay in order to pass by a certain area. All players may walk around the map freely, without having to pay to pass.
    9. You CANNOT create KOS zones!
    10. Claiming Areas / KOS Zones constitute the following:
      1. Blocking off any of the map's Islands (NOT artificial islands).
      2. Blocking off any of the map's Towns (NOT artificial towns).
      3. Blocking off any of the map's Bridges, even those that lead to a dead-end.
    11. You CANNOT destroy or damage a random vehicle! If caught doing so you'll be punished!
    12. You CANNOT teleport or accept a teleport into or out of an RP situation (Arrest, Robbery, etc..). This is against the rules and will be seen as Fail RP.
    13. You CANNOT glitch inside terrain or any non-enterable structure.
    14. Floating bases are NOT ALLOWED. All structures need to obey the law of physics; All sky and sea bases need atleast four pillars supporting them.
    15. When being warned to leave a vehicle,base, or anything that is not related to an arrest, kidnap and robbery, you're NOT ALLOWED shoot back in self-defense. You can ONLY in cases of resisting an arrest, robbery, kidnap, or defending yourself from somebody randomly shooting you without any reasons.
    16. All moderators on-duty dealing with a situation, are considered OOC (Out of Character). They must be ignored out of all RP-related situations until they are finished dealing with it, and are off-duty.
    17. Scamming Is not allowed, You will be punished and forced to refund if caught or reported.
    18. Mega Bases, Spawning in excessive vehicles, or intentionally causing lag will result in punishment per Moderators discretion.

  7. Warning System:
    1. Most of our roles need the use of a warning system. Roles like Police/RCMP, Bandits and Kidnappers use warnings to successfully complete their respective missions. Each role must give out 3 warnings. For text warnings, you MUST make your first warning in World or Area chat and the last two in Voice or Area chat, depending on the situation. All warnings should have a 10 seconds interval between each warning, failure to do so will result in a ban depending on the severity and will be considered KOS. Make sure that your warnings are CLEAR on what you want your victim to do. For example:
      1. Bandit: “Warning 1, drop your visible guns and backpack. Do NOT pull out a gun.” (There is no need to add the victim's name since the /rob command has the players name in it when announced.)
      2. Police/RCMP: “Warning 1, do not pull out a gun, please put your hands up.” (There is no need to add the victim's name since the /arrest command has players name in it when announced.)
      3. Mechanic: “Queenie, out of my base now! Warning 1! (You MUST add the players name since there is no command to ask a player to leave your base.)
    2. ALL warnings must include the target player's name. Failure to add their names will result as KOS if you have killed them and it’s a bannable offense.
      1. Roles that are required to use the warning system are the following:
      1. Bandits - Required to use the warning system right after using the /rob command.
      2. Police/RCMP - Required to use the warning system right after using the /arrest command.
      3. Kidnappers - Required to use the warning system right after using the /kidnap command.
      1. Situations that REQUIRE a warning with the PLAYER NAME included. (All roles)
      1. Stolen Vehicle  - You are required to follow the warning system when someone enters your vehicle in front of you (you must visibly witness said player taking your vehicle). Thus if the player enters your vehicle and starts driving away, he is instantly KOS  to the vehicle owner only. If the Player has successfully stolen your vehicle and is out of your render distance, the vehicle is now considered theirs.
      2. Leaving a base - You are required to follow the warning system when someone enters your base or shop. After giving 3 warnings, you may KoS the player you have warned 10 seconds after the third warning.
      3. Harassment/Trolling - You are required to follow the warning system when someone is harassing/trolling (interrupting your roleplay). After 3 warnings you are required to call a moderator or admin to deal with the said “Troll” to further investigate the situation. BUT if there are NO STAFF on at the moment, you CANNOT KoS the player, the warning system is implemented to warn said player to stop harassing/trolling you in hopes that they will stop. Go directly to our report a staff or player forums page here and report the player with exact time and date of said incident. All staff/player reports are reviewed daily, if logs prove that you have gave out warning and there is video / screenshot proof of them trolling, they will be punished accordingly.
  1. Rules: Kidnapping
    1. Kidnappers have a 15-minute cooldown before kidnapping another player.
    2. Kidnapping is restricted only to the Kidnapper Role. No other role may take hostages.
    3. When kidnapping you MUST be face-to-face with your victim! You CANNOT announce your kidnap from a distance! Failing to follow this rule is a punishable offense.
    4. When attempting to hold a player hostage, the Kidnapper MUST warn them to follow instructions up to 3 times. One of the warnings MUST be in the chat! The other two warnings may be either in text chat or voice chat depending on the persons preferences.
    5. The kidnapper MUST use the kidnap command on the player they're attempting to kidnap, on info how to use the command click here. Failure to not use the command is considered Fail RP and is a bannable offense.The Police Officer(s) are NOT required to call rescue over.
    6. When in a hostage situation the police officers have to type the /rescue command . Once rescue is announced the Kidnapper is KOS to the police officer(s) which announce, and the Police officers who have announced are KOS to the kidnapper(s).
    7. Kidnappers may also be paid ransom by anyone in order to release the hostages. Once this is done there can be no shooting from the police force.
    8. The release can be into the custody of paying person, or freedom. If being freed into custody of anyone, it must be announced in world chat.
    9. If a ransom is paid by a Hitman for a target, or a person on the hitlist then the Kidnapper or puchaser can be arrested for human trafficking for 15mins after payment.
    10. Kidnappers may NOT kill hostages, unless the hostage attempts to run away or kill the Kidnapper. Kidnappers are NOT required to feed, heal or assist their hostage whilst in their custody. If the hostage dies due to any of these said above incidents, it in NOT the kidnappers fault.
    11. The maximum ransom amount you may demand during a kidnap of a random player is 2,000 bamboo.The maximum ransom amount you may demand during a kidnap of a Police Captain or Mayor is 10,000 bamboo. Anything higher will be considered Fail RP and is a punishable offense.
  1. Rules: Hits
    1. A hit is placed by using /hit playername amount.
    2. The minimum bounty is 2000 Bamboo, but you may offer more in order to attract more hitmen!
    3. You can do /checkhitman to check how long until that certain hitman can kill a player with a hit on them again!
    4. There's a 10% chance that on any kills done that the killer will have a 2,000 bamboo hit issued on them by the state! Careful on who you kill!
    5. Hitmen may do /prowl to check how long until you can hunt another person with a hit on them!
    6. If a second hit is placed on the same person, the bounty is increased by the amount paid. The time does not increase or reset.
    7. Hitmen are the ONLY role that can collect on hits. No other roles can collect.
    8. Once a hit has been placed ANY Hitman may kill one of the person(s) on the hitlist every 30 minutes.
    9. Hitmen are ALWAYS vulnerable to any player on the hitlist, even during bounty cooldowns.
    10. Hitmen may only kill players on the hitlist once every 30 minutes.
    11. To be removed from the hitlist
      1. Kill any Hitman
      2. Survive for 12hrs
        1. Tip: You may hire bodyguards to protect you.
    12. A hitman may be arrested for murder until 15min after killing a target. This is a serious crime.
    13. If you are in a group with a player with a hit on them, you can not use GROUP abilities for RP advantages weather it was agreed upon with the target or not.
      1. Leaving the group to claim a hit whilst knowing victims exact location.
      2. Victim asking a group mate to kill him and share the reward money.
      3. Giving away victim(s) or hitman(s) location whilst in the same group as the victim or hitman.
  1. Rules: Robberies
    1. Robberies are restricted ONLY to the Bandit Role. No other role may perform robberies.
    2. Bandits may only demand the backpack and weapons of their victim. Note: If you see the player that you're robbing pull out a weapon and then hide it in their inventory you CAN ask them to drop it.
    3. Bandits have a 15-minute cooldown timer before performing another robbery.
    4. When robbing you MUST be face-to-face with the one you're robbing! You cannot be sniping from the hills and tell him to drop his stuff as the one being robbed is unaware of the robbery! Failing to follow this rule is a punishable offense.
    5. ANYONE can kill a bandit who is robbing a player.
  1. Rules: Raids
    1. Bandits have a 60-minute cooldown timer before performing another raid.
      1. IMPORTANT: You must wait 3 days before raiding the same base. This also counts for groups! Even if one person in your group raided a base, the entire group CANNOT raid the same base for 3 days!
      2. The raid cooldown is initiated AFTER the raid is over.
    2. In order to raid a base, you must use the /raid command which is explained further below.
      Example: /raid "Seattle Bank"
      1. If the command is not used, it will count as KOS!
      2. You can call /raid on a base when beds or lockers are located inside the base. Note: If the lockers / beds are covered by structures of any sort (also counts as the map structures) then the place classify's as a base and you must do the raid command.
      3. All raiders participating in the raid must also do the /raid assist command! Example: /raid assist RagnarosPower
      4. There is a 30 minute cooldown for all roles that assist in a raid EXCEPT Bodyguards and Doctors.
    3. Raid Zones and each side of a raid:
      1. Raiders: Once raid countdown is up, Raiders are allowed to kill any and all people in immediate area (20-30 Meter) of the base being raided... so as long they are still attempting to break into the base.
      2. Defenders: Defenders consist of Base Owners as well as Police/RCMP/Swat. Defenders are allowed to only kill the raiders, unless a random player is caught in a raid zone which makes the defenders unaware whether he is a raider or a civilian, this is considered as being caught in a crossfire and is not counted as KoS.
      3. Anyone else who is not a defender or attacker is at fault if they are killed in the immediate area of the raid as there is a 2 minute countdown before raids are initiated. These people may also not interfere with the raid by attacking either side -- this would be considered KOS.
    4. If ALL the players participating in the raid have died, the raid is considered OVER. If any raid member has died during the raid he CANNOT come back unless all participating raiders have called their raid over. If breaking this rule, it will count as Fail RP!
      1. You CANNOT place a bed near the base you're raiding, as that goes against the rule above.
    5. While raiding a base, if you find a player in the base, you may kill them. Once you have destroyed their beds, the owners of the base CAN come and re-claim their base. Note: After the raid is over, ONLY the surviving raiders are allowed to stay in the base for 10 minutes to pick up loot and so on. Base owners are allowed to stay in their base but CANNOT tell surviving raiders to leave untill the 10 minutes are over.
    6. When you’ve raided a certain base you CANNOT claim the base as yours! The base will forever be owned by the person who has built it, under no circumstances may the raiders claim the raided base as their own.
    7. Any bases that contain a prefabricated building, can be claimed but only when ALL barricades and structures have been destroyed in a raid.
    8. The following are the ONLY roles that may call or assist a Raid (30 minute cooldown):
      1. Bandit
      2. Drug Lord
      3. Hitman
      4. Kidnapper
    9. Assist in raid ONLY (no cooldown, must be paid to assist):
      1. Body Guard
      2. Doctor
  1. Rules: Moderators
    1. You CANNOT be biased! Breaking this rule consists in an instant demotion.
    2. You CANNOT teleport to a person that hasn't given you consent to do so, in order to help them with a situation.
    3. You CANNOT stay on duty unless dealing with a situation. Being on duty automatically puts you in God Mode, and CANNOT be used to give you or your group an advantage.
    4. NO STAFF MEMBER is above the rules! The same RP rules apply to ALL staff members that are off-duty. DO NOT use your moderator rank to attempt to get out of RP situations that involve you.
    5. All moderators on-duty dealing with a situation, are considered OOC (Out of Character). They must be ignored out of all RP-related situations until they are finished dealing with it, and are off-duty.
    6. If a situation involves a dispute for items and the moderator has no proof or valid evidence at hand, the players must negotiate and reach an agreement, at which point the moderator returns the items to both players.
    7. Whilst moderating you MUST grab all info and EXPLAIN to that respective player why they are getting banned, send them to the rules page and ban them. If player starts to argue with you, as long as you have explained why they are getting banned, you can proceed to the ban. They can further complain of the report a staff section or in their ban appeal to avoid giant arguments on the server and excessively long mod sits.
    Roleplay Commands: General
  1. Basic Commands
    1. /news - Returns a list of pending arrests, rescues, raids, kidnappings, and robberies among all online players.
    2. /tpa playername - Requests a teleport to another player.
    3. /pay playername - Sends money to the specified player.
    4. /buy itemid OR itemname - Purchases an item from the shop.
    5. /trash - Opens up a storage in which you can drag your unwanted items into in order to dispense of the items.
    6. /sell itemid OR itemname - Sells an item to the shop at 40% of its purchasing value.
    7. /cost itemid OR itemname - Checks the price of an item.
    8. /cost v. vehicleid OR vehiclename - Checks the price of a vehicle.
    9. /balance - Checks how much bamboo you have in your wallet.
    10. Tip: If an item or vehicle name contains spaces, remember to use "quotes" around the name.

  2. Notes
    1. Feasts - Randomly spawned items at set locations every 10 to 20 minutes.
    2. Your in-game wallet is the same across all our Unturned Roleplay Servers.
  1. Commands: Police Communication
    1. To call the Police/RCMP during an emergency: Type /police south of Tacoma (No quotes needed)
      1. This will broadcast to all players in law-enforcement: "[DISPATCH]: Catnip is calling an emergency near south Tacoma!"
      2. Outlaw roles cannot use /police
    2. To use the police radio: /pr Need backup at liberation bridge! (No quotes needed)
      1. This will broadcast to all players in law-enforcement: "[RADIO] Jroc: Need backup at liberation bridge!"
    3. To confiscate a gun from a player that doesn't have a license for their gun you must do: /trash (You must put the illegal items in the storage that will open up)
    4. To check if somebody has a license for their guns you may do: /checkplayer player Example: /checkplayer Possum
    5. To call a Rescue on a kidnapping, you may type: /rescue SournoisRenard
      1. Typing the above command announces: "Dutchy is rescueing SournoisRenard!!"
  1. Commands: Gun Licenses
    1. To buy a license you may type /license buy id/weapon days Example: /license buy honeybadger 5 (That'll buy a honeybadger license for 5 days)
      1. To extend a license you may type: /license extend id/weapon days. Example: /license extend honeybadger 4 (That'll extend the honeybadger license by 4 days)
    2. You MUST be in a license store zone to use those commands.
    3. If caught with no license on you by the police ranks you will have your gun confiscated and can be also given a jail time.
    4. You can also do /licenses to list your guns and show you if you have a license for them and how long they'll last for.
  1. Commands: Selling Guns (Weaponsmiths)
    1. To sell a gun to a player (whilst being a weaponsmith) you can do /sellgun playername amount Example: /sellgun RagnarosPower 1000
      1. When the sellgun command has been done, the input player will be sent a confirmation asking if he wants to buy Gun x for the amount of x. If the player confirms with a command then the weaponsmith will be paid and the gun will be given to the buyer.
    2. When the player receives his gun he will also be given a 1 day license for it (To avoid instant arrests) although the license price will also be taken out of the buyer's account.
  1. Commands: Arresting
    1. To arrest a player, you may type: /arrest playername possession of berries (Quotes needed if more than one word)
      1. This will announce in world chat: "Jine has just arrested Cake for possession of berries!"
    2. To call off or end an arrest, you may type: /arrestover
      1. Typing the above command announces: "Jine has called off their arrest!"
    3. Police Officers of ALL TIERS may perform arrests.
    4. Police Officers do NOT have a cooldown timer before arresting another player.
  1. Commands: Tickets
    1. As a Police/RCMP Officer and higher, to issue a ticket to a player, you may type: /ticket playername "Reason for the ticket." (Quotes needed if more than one word) BambooAmount
      1. This will announce in world chat that the ticket has been issued.
      2. The ticket will remain valid until it is paid off or revoked by a Judge or Law Enforcement.
      3. The maximum ticket amount is 1000 Bamboo.
      4. 60% of the Bamboo collected from tickets is deposited to a Bank Account accessible only by the Mayor.
      5. The remaining 40% of the Bamboo collected from tickets goes to the Officer that issued the ticket.
      6. Ticket amounts are subject to the Officer's discretion and may be appealed to higher-ranked authorities.
      7. If a player does not pay off their outstanding ticket(s) within 1 (one) hour of them being issued, the player must be arrested. In the case of serious crimes or repeat offenders, the player may receive a kill warrant (see section below).
        1. Their outstanding tickets must be removed by law enforcement authorities once the player's jail term has been fulfilled.
        2. If the player chooses to pay their outstanding tickets upon arrest, they may be let go without jail time.
    2. Officers: To view a list of pending tickets for all players currently on the Server, you may type: /ticketlist
    3. Officers: To view a list of pending tickets for a specified online player, you may type: /tickets playername
    4. Officers: To remove a ticket in the case of erroneous or pardoned circumstances, you may type: /removeticket TicketID
      1. The two commands above are also accessible by Moderators and higher.
    5. Players: To see your pending tickets, you may type: /tickets
    6. Players: To pay off a ticket, you may type: /payticket TicketID
      1. If a friend has a pending ticket but does not have enough Bamboo to pay for it, you may use this command to pay off his ticket!
    7. Mayor: To check the town's Bank Account balance, you may type: /townbalance
    8. Mayor: To withdraw all funds from the town's Bank Account, you may type: /withdrawtickets

    9. Reasons for issuing a ticket include:
      1. Police impersonation
      2. Non-compliance with the Police
      3. Felonies
      4. Gun Law violations
      5. Carrying illegal items
      6. Misdemeanors
      7. Traffic Law violations
      8. Scroll up to Section II - Laws for in-depth details
  1. Commands: Kill Warrants
    1. As a Police/RCMP Deputy or Captain, to issue a kill warrant on a player, you may type: /warrant playername "Reason for the warrant." (Quotes needed if more than one word) BambooRewardAmount
      1. This will announce in world that the kill warrant has been issued.
      2. The warrant will remain valid until the player is killed by any law enforcement authority.
      3. The minimum kill warrant reward is 1000 Bamboo.
      4. The maximum kill warrant reward is 5000 Bamboo.
      5. The Bamboo collected from executed kill warrants is deposited to a Bank Account accessible only by the Mayor.
      6. Kill warrant rewards are subject to the Deputy/Captain's discretion.
      7. Players that have an outstanding kill warrant on them can be KOS'ed by any member of law enforcement at any time.
      8. Players that have an outstanding kill warrant on them may not KOS law enforcement authorities.
        1. A player's kill warrant may be removed by law enforcement authorities if the player turns themselves in to be arrested.
    2. Officers: To view a list of pending kill warrants for all players currently on the Server, you may type: /warrantlist
    3. Officers: To view a list of pending kill warrants for a specified online player, you may type: /warrants playername
    4. Deputies/Captains: To remove a warrant in the case of erroneous or pardoned circumstances, you may type: /removewarrant playername
      1. The two commands above are also accessible by Moderators and higher.
    5. Players: To check if you have a pending kill warrant, you may type: /warrants
    6. Mayor: To check the town's Bank Account balance, you may type: /townbalance
    7. Mayor: To withdraw all funds from the town's Bank Account, you may type: /withdrawtickets

    8. Reasons for issuing a kill warrant include:
      1. Felonies
      2. Serious crimes subject to the Deputy/Captain's discretion
      3. Repeat offenders that have more than three (3) unpaid tickets.
      4. Scroll up to Section II - Laws for in-depth details
  1. Commands: Kidnapping
    1. To start a kidnapping, you may type: /kidnap Jayy 1500
      1. This will announce in world chat: "Josh is holding Jayy hostage for 1500 Bamboo ransom!"
    2. To assist in another player's kidnapping, you may type: /kidnap assist Josh
      1. This will announce in world chat: "Outspace is assisting in Josh's kidnap!"
    3. To call off or end a kidnapping, you may type: /kidnapover
      1. Typing the above command announces: "Josh has declared their kidnap over!"
    4. Kidnappers have a 15 minutes cooldown before kidnapping another player.
  1. Commands: Robbing
    1. To call a robbery, you may type: /rob Mushy
      1. This will announce in world chat: "Loxton has called a robbery on Mushy!!"
    2. To call a robbery assist, you may type: /rob assist Loxton
      1. This will announce in world chat: "Dutchy is assisting in Loxton's robbery!"
    3. To call off or end a robbery, you may type: /robover
      1. This will announce in world chat: "Loxton's robbery has been called off!"
    4. Robberies are restricted ONLY to the Bandit Role. No other role perform robberies.
    5. Bandits have a 15-minute cooldown timer before performing another robbery.
  1. Commands: Raiding
    1. To call a raid, you may type: /raid Seattle bridge (No quotes needed)
      1. This will announce a 1-minute warning until you may raid the base: "Miku is raiding a base at Seattle bridge in 60 seconds!"
      2. After one minute is up, it will automatically announce: "One minute is up! Miku is raiding a base at Seattle bridge!"
    2. To call off or end a raid, you may type: /raidover
      1. This will announce in world chat: "Miku's raid is over!"
    3. To assist in another player's raid, you may type: /raid assist Miku
      1. This will announce in world chat: "Dutchy is assisting in Miku's raid!"
    4. Raids have a 1-hour cooldown timer before performing another raid.
    5. Only the roles listed in the roles above may use /raid assist.
    6. There is a 30 minute cooldown for all roles that assist in a raid EXCEPT Bodyguards and Doctors.
  1. Commands: Placing Hits
    1. To place a hit, you may type: /hit Pleb 2000
      1. This will announce a 5-minute warning until the target has a hit on their head: "Hit placed on Pleb for 2000 Bamboo! Hit will be valid in 5 minutes."
      2. After five minutes are up, it will automatically announce: "There is a hit on Pleb's head for 2000 Bamboo!"
      3. If another hit is placed on the same victim within 12 hours of the first hit, this will increase the hit's total bounty amount
    2. To pay off a hit, you may type: /payhit
      1. This will announce in world chat: "Pleb has avoided their hit by paying off the bounty!"
      2. The hit amount will be subtracted from your balance and you wil be removed off the hit list.
    3. To see a list of all current hits, bounties, and their cooldowns, you may type: /hitlist
      1. This will be displayed in chat:
        1. "Miku - 6845.00 Bamboo - 58 Minutes"
        2. "Pleb - 1500.00 Bamboo - 3 Minutes"
        3. "Cake" - 1900.00 Bamboo - 35 Minutes"
    4. If a player on the hitlist is killed by a hitman, the hitman will be awarded the bounty: "Breadroll's hit is over! Jayy was awarded 1275.00 Bamboo(85%) for the kill."
      1. In order to claim the hit bounty, a hitman must wait 30 minutes since their last successful hit, or else the bounty will not be awarded.
    5. If a player on the hitlist kills any hitman, their bounties will be removed and they will be awarded a portion of it: "Breadroll has avoided their hit by killing Jayy and received 375.00 Bamboo(25%)!"
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